← back


General Usage


Examples

We have included a full example Scene with comprehensive usage examples in Assets/NativeEssentials/Sample


Signalphire namespace

This plugin uses the Signalphire namespace; remember to reference Android within the namespace:

using Signalphire;

var versionName = NativeEssentials.Instance.VersionNumber;

-- or --

var versionName = Signalphire.NativeEssentials.Instance.VersionNumber;


Initialization

Earl in your game's lifecycle (we recommend the Start method), Initialize the plugin by calling

NativeEssentials.Instance.Initialize();